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Hi, I'm Bonny

I'm an animator of a just under a decade! Starting since I was just 7, and since then I've had quite a journey, dipping my hand in practically every nook-and-crany with anything to do with 3D, Animation, Lighting, VFX, Rigging, Modelling and more!

I started by animating in the ancient software of Source FilmMaker, where I've made countless animations (mostly focused on Five Nights at Freddy's).
I've met many wonderful people during my time which have helped me progress to where I am today!

Nowadays, my main program of use is Blender, where I now focus on Anime-Styled Animations and work with HoYoverse for their HoYoFair, in collaboration with Subutai Production.

Though my main talent is Animation, I'm also very experienced in Shaders, Lighting and general Technical 3D stuff. Lately I've been trying to learn Organic Modelling!

Most of my work you'll see is of Genshin Impact, so if that kind of thing is your cup of tea, why not stick around?

Below you'll find all my BEST personal work, along with projects I've worked on.

Show Reel

Projects I’ve Participated In

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Projects I’ve Participated In 〰️

My role was: Look Dev, Shaders, Rigging, Lighting, Environment Setup

My role was: Look Dev, Shaders, Rigging, Lighting, Environment Setup

Long Term Project

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Long Term Project 〰️

My role was: Look Dev, Shaders, Rigging, Lighting, Animation, Environment Design, Editing, Compositing, VFX

My Long Term project is the HoyoToon - Blender Shader for Blender. It is a recreation of the shaders used for characters in Genshin Impact.

I’ve taken up the role of maintainer for HoyoToon - Blender around two years ago, originally the shader was made by Festivity, from which I’ve used as a base. I’ve been consistently updating the shader since I’ve become maintainer in order to make it as visually similar to Genshin Impact within the capabilities of Blender.

For the shader me and my team take advantage of Blender - Goo Engine, a custom build of Blender made by Dillon Goo Studios made for specifically anime-style rendering.

The shader has been a wild success, being used in almost every Genshin Impact Animation on YouTube (as long as it was made in Blender).

It can be downloaded from here.

My Art

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My Art 〰️

My role was: Look Dev, Shaders, Rigging, Lighting, Animation, Environment Design

My role was: Look Dev, Modelling, Shaders, Rigging, Lighting, Animation, Environment Design, Editing, Compositing, VFX

HoyoToon - Blender

My role was: Look Dev, Shaders, Rigging, Lighting, Environment Design